Making a video game: https://discord.gg/9QtExYdcdH
While we're doing muzzle flashes, here's some I did for a film last year, feedback welcome
Posted 4th Apr 2026r/Corridor
A look at my polaroid and photo album system for a game I'm making.
Posted 29th Mar 2026r/Polaroid
My favourite pastime is creating systems from scratch that already exist in the marketplace for $30. Here's some quick and dirty procedural snow
Posted 18th Mar 2026r/UnrealEngine5
Just remembered who Jallen reminds me of
Posted 11th Mar 2026r/Corridor
Megaplants physics interaction
Posted 9th Mar 2026r/UnrealEngine5
What actually is the purpose of this dropdown when there's only one option? *Could* there be options other than asset reference?
Posted 1st Mar 2026r/UnrealEngine5
You guys like interactable props?
Posted 10th Feb 2026r/UnrealEngine5
If it's got a hinge, you can open it
Posted 5th Feb 2026r/UnrealEngine5
Fuji watching over
Posted 16th Dec 2025r/Polaroid
The EngineAI robots are not CGI or AIGC.
Posted 3rd Dec 2025r/Corridor
My video game Polaroids aren't allowed anymore so here's a real one from Japan
Posted 28th Nov 2025r/Polaroid
Kanazawa
Posted 19th Nov 2025r/Polaroid
Sharing a free Decal Pack with my custom master decal that supports POM, Water, and shadows. All I ask for in return is constructive criticism, feedback, and results from any testing :) Link in the description.
Posted 13th Oct 2025r/UnrealEngine5
Had some concerns about performance impact with my decals so I put 1600 in one level and toggled on the features
Posted 11th Oct 2025r/UnrealEngine5
Made a master Decal Material that casts shadow and can be filled with water
I'm making a game where you're a little ghost who steals their neighbours furniture to turn their Haunted House into a Haunted Home
Posted 23rd Sep 2025r/UnrealEngine5
Released my first Fab asset recently, a very convenient Fluorescent light blueprint with a dynamic chain and cable and all sorts of customizability. It's my first listing so I'm still figuring out best fab practices, but would love to get some feedback on the page itself!
Posted 25th Aug 2025r/UnrealEngine5
I made a little system that crossfades between locations in real time. Do (m)any other games do something like this?
Posted 24th Aug 2025r/UnrealEngine5
Releasing my first (of many) asset on Fab soon, what would you guys pay for a Light blueprint like this? (Documentation in the body text)
Posted 18th Aug 2025r/UnrealEngine5
After receiving constructive criticism on my last meme, I'm proud to announce meme v02. This took 10 years to develop.
Posted 16th Jul 2025r/UnrealEngine5
A controversial take
Doing some lighting tests, day and night, with a quick environment I mocked up. Which one(s) are your favourite?
Posted 15th Jul 2025r/UnrealEngine5
A demo of my Fluorescent lamps. Really proud of the chain/cable system
Posted 14th Jun 2025r/UnrealEngine5
My little ghosts in Multiplayer :)
Posted 4th May 2025r/UnrealEngine5
Little ghost I made today
Posted 30th Apr 2025r/UnrealEngine5
Bathrooms from your dreams (WIP)
Posted 27th Mar 2025r/UnrealEngine5
Tidy up your Master Material, it's good for your health (After and Before)
Posted 7th Mar 2025r/UnrealEngine5
How many decals is too many?
Posted 4th Mar 2025r/UnrealEngine5
I added piss and shit and other stuff to my toilet asset and now there's over 17 Quadrillion Unique Toilet Combinations (Math in comments)
Posted 9th Feb 2025r/UnrealEngine5
My game needs lots of toilets so I overengineered a toilet asset that can randomize itself into 1728 possible combinations It's likely that no two toilets will be the same! (Math in the comments)
Posted 7th Feb 2025r/UnrealEngine5
Does this dude work for Unity or something?
Posted 14th Jan 2025r/UnrealEngine5
Open spaces make me claustrophobic (Video Game)
Posted 31st Dec 2024r/Polaroid
Exploring a hotel with a Polaroid [Video Game]
Posted 21st Dec 2024r/Polaroid
A handy graph if ever you may need it
Posted 28th Nov 2024r/vfx
Some new "Polaroids" from my game
Posted 17th Nov 2024r/Polaroid
Some Retro-reflective Delineators for my game that interact with the flashlight
Posted 16th Nov 2024r/UnrealEngine5
Figured I was putting a lot of fluorescent lights in my game so I made a Handy Dandy lil asset for it with a good amount of control
Posted 30th Oct 2024r/UnrealEngine5
Finally released a playtest for my first ever game where you explore the dreams of an anxious child and take polaroids. You can play for free and give feedback via my discord in my bio :)
Posted 25th Oct 2024r/UnrealEngine5
Hey guys, I finally have a free playtest for my game where you can take polaroids in your dreams! You can get a link to the game at my discord which is in my bio. Here's a little teaser:
Posted 25th Oct 2024r/Polaroid
Does it annoy anyone else that the toolbar is vertically stretched in the mesh editor window? Is there a reason for this?
Posted 20th Oct 2024r/UnrealEngine5
Finally realised who Jordan Allen reminds me of and it's the arms dealer from Breaking Bad
Posted 16th Oct 2024r/Corridor
Just some bathrooms from your dreams (WIP)
Posted 23rd Sep 2024r/UnrealEngine5
A meme
Posted 23rd Aug 2024r/vfx
I made the sound of my doors depend on how hard you slam them (with only one sound file)
Posted 17th Aug 2024r/UnrealEngine5
Showing 44 posts out of a possible 50.6 posts hidden as gallery mode enabled.