Luminids Game Dev - Wishlist now: https://store.steampowered.com/app/4070510/Luminids/
After a long rebuild, water is finally starting to feel right in Luminids (with Dev Log 13)
Posted 23rd Apr 2026r/IndieDev
2000s summer beach vibes in Luminids
Posted 22nd Apr 2026r/IndieGaming
Here’s a look at the terrain generation behind my Godot colony sim
Posted 20th Apr 2026r/IndieDev
Game dev scale testing is a humbling experience
Posted 17th Mar 2026r/IndieDev
Made a swirling portal based on raycast infinite cylinder
Posted 8th Mar 2026r/IndieDev
Luminids: Early Prototype to Current Build
Posted 1st Mar 2026r/IndieDev
Thinking of running a community competition for my game, Luminids. Would love honest feedback before I launch it.
Posted 22nd Feb 2026r/IndieGaming
Working on a living sky system for an indie game - Luminids
Posted 8th Feb 2026r/IndieGaming
Posted 8th Feb 2026r/IndieDev
600 wishlists in a month: what worked, what didn’t (solo dev)
Posted 29th Jan 2026r/IndieDev
I was working on an LUT system and accidently turned Luminids into Virtual Boy
Posted 26th Jan 2026r/IndieDev
How do you test your game? In Luminids, we built a test rig that samples data across many systems
Posted 22nd Jan 2026r/IndieDev
Short gameplay clip from a calm world-building game I’m developing — focusing on emergence rather than micromanagement
Posted 18th Jan 2026r/IndieDev
Looking for feedback on UI readability in a cozy world-building game (2-min clip)
Posted 15th Jan 2026r/IndieDev
Animating the Luminids
Posted 10th Jan 2026r/IndieDev
A warthog? Wart.. hog?
Posted 6th Jan 2026r/IndieGaming
Quiet moment from my indie dev project Luminids (work in progress)
Posted 2nd Jan 2026r/IndieDev
Week 1 launch data: 120k IG views → 65 Steam wishlists. What would you do next?
Posted 28th Dec 2025r/IndieDev
Luminids devlog – Building and Animating the Luminids (WIP)
Posted 17th Nov 2025r/IndieGaming
Showing 19 posts out of a possible 29.10 posts hidden as gallery mode enabled.