A subreddit dedicated to mod-related content for Bethesda's 2002 open world RPG The Elder Scrolls III: Morrowind.
The 2026 Morrowind Modathon Modding Competition - Announcement Video
Posted 3rd May 2026u/Darkelfguy
Any idea how to get rid of this red symbol
Posted 9th May 2026u/mcniff12345
I have problem with Blight Cloud, one that in vanilla Morrowind is only above Dagoth Ur afaik, and can't localize the issue
Posted 4th May 2026u/Are_We_Coolio
Morrowind: Pip-Boy Editon
Posted 4th May 2026u/No_Judgment7651
OpenMW - Fallout 4 Project Update #1
Posted 30th Apr 2026u/No_Judgment7651
Thieves Den - Player Home Mod
Posted 27th Apr 2026u/bork750
N'Garde block and weapon parry system.
Posted 25th Apr 2026u/TheEvilSmileyRD
OpenHUD, is there a way to change it's position?
Posted 22nd Apr 2026u/ardouronerous
Quest Markers Yall!
Posted 19th Apr 2026u/No_Judgment7651
Just made a new mod for OpenMW adding new bound item spells, including the missign greaves and pauldrons.
Posted 17th Apr 2026u/Fair-Stick1601
can anyone please help with this issue? im getting it when i startup morrowind, and obviously, its a tamriel data issue. i open the game through mod organizer 2.
Posted 18th Apr 2026u/Distinct-Okra5869
Someone (skrow42) have finally implemented a expanded magicka system for OpenMW, it finally can get custom spells
Posted 12th Apr 2026u/el_caveira
Missing textures on Imperial forts
Posted 8th Apr 2026u/Guinho_VHS2
Death and Taxes now has a playable beta on the Morrowind Modding Community Discord! (OpenMW only)
Posted 3rd Apr 2026u/FatPlaysGames
Showing 14 posts out of a possible 50.36 posts hidden as gallery mode enabled.